Propagation controls for growing hair on hairĪt Motion Media, our goal is to ensure your complete satisfaction with your purchase.Scatter control over materials and shaders.Blend multiple UV channels for advanced texturing.Procedural feathers with control over shape and rotation.Built-in and all 3rd-party renderer support.Works within 3ds Max modifier and object framework.Frizz, curl, clump, and braid hair procedurally.Quickly define flow of fur on a surface with arrows.Multiple dynamics options for all types of simulation. Strand groups for non-destructive filtering.Build hair with a set of friendly operators.Used in a wide variety of media from motion pictures, to gaming and broadcast studio productions, such as Blur Studios League of Legends, and Thor 2. With Ephere's Ornatrix hair and fur solution for 3ds Max, you can achieve Hollywood caliber results with a more efficient workflow.
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